_            _    _        _         _
      /\ \         /\ \ /\ \     /\_\      / /\
      \_\ \       /  \ \\ \ \   / / /     / /  \
      /\__ \     / /\ \ \\ \ \_/ / /     / / /\ \__
     / /_ \ \   / / /\ \ \\ \___/ /     / / /\ \___\
    / / /\ \ \ / / /  \ \_\\ \ \_/      \ \ \ \/___/
   / / /  \/_// / /   / / / \ \ \        \ \ \
  / / /      / / /   / / /   \ \ \   _    \ \ \
 / / /      / / /___/ / /     \ \ \ /_/\__/ / /
/_/ /      / / /____\/ /       \ \_\\ \/___/ /
\_\/       \/_________/         \/_/ \_____\/
sbcl-sdl2-ttf 1.0-1.6dd2df2
Dependencies: sdl2-ttf@2.20.2 sbcl-alexandria@1.4-0.009b7e5 sbcl-cffi@0.24.1-1.3397035 sbcl-cl-autowrap@1.0-2.a5d71eb sbcl-defpackage-plus@1.0-0.5492e27 sbcl-sdl2@0.0.0-2.80410b5 sbcl-trivial-garbage@0.21-0.3474f64
Channel: guix
Location: gnu/packages/lisp-xyz.scm (gnu packages lisp-xyz)
Home page: https://github.com/lispgames/cl-sdl2-ttf
Licenses: Expat
Synopsis: SDL2_ttf wrapper for Common Lisp
Description:

This is a wrapper for the SDL2_TTF library used for loading fonts and creating text assets. The library, in it's current state, can load TTF and OTF fonts and render fonts with the three different rendering modes provided by the C library (solid, shaded, and blended). While Latin text, UTF8, UNICODE, and Glyph text rendering is available only Latin text has been tested (as shown in the examples).

Total results: 1