_            _    _        _         _
      /\ \         /\ \ /\ \     /\_\      / /\
      \_\ \       /  \ \\ \ \   / / /     / /  \
      /\__ \     / /\ \ \\ \ \_/ / /     / / /\ \__
     / /_ \ \   / / /\ \ \\ \___/ /     / / /\ \___\
    / / /\ \ \ / / /  \ \_\\ \ \_/      \ \ \ \/___/
   / / /  \/_// / /   / / / \ \ \        \ \ \
  / / /      / / /   / / /   \ \ \   _    \ \ \
 / / /      / / /___/ / /     \ \ \ /_/\__/ / /
/_/ /      / / /____\/ /       \ \_\\ \/___/ /
\_\/       \/_________/         \/_/ \_____\/
sbcl-harmony 2.0.0-0.0b57483
Dependencies: sbcl-atomics@1.0.0-2.b747702 sbcl-bordeaux-threads@0.9.3 sbcl-cl-mixed@2.1.0-0.4aaff13 sbcl-stealth-mixin@0.0.0-0.2f853fc sbcl-trivial-features@1.0
Channel: guix
Location: gnu/packages/lisp-xyz.scm (gnu packages lisp-xyz)
Home page: https://shirakumo.github.io/harmony/
Licenses: Zlib
Synopsis: Common Lisp sound server and sound processing library
Description:

HARMONY is a library that provides you with audio processing tools as well as an audio server to play back music, sfx, and so forth. It is most suited for use in a game engine, but may feasibly also be used for more advanced things such as a DAW

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