_            _    _        _         _
      /\ \         /\ \ /\ \     /\_\      / /\
      \_\ \       /  \ \\ \ \   / / /     / /  \
      /\__ \     / /\ \ \\ \ \_/ / /     / / /\ \__
     / /_ \ \   / / /\ \ \\ \___/ /     / / /\ \___\
    / / /\ \ \ / / /  \ \_\\ \ \_/      \ \ \ \/___/
   / / /  \/_// / /   / / / \ \ \        \ \ \
  / / /      / / /   / / /   \ \ \   _    \ \ \
 / / /      / / /___/ / /     \ \ \ /_/\__/ / /
/_/ /      / / /____\/ /       \ \_\\ \/___/ /
\_\/       \/_________/         \/_/ \_____\/
sbcl-flare 1.1.0-1.4f9f17a
Dependencies: sbcl-3d-vectors@3.1.0-2.2579694 sbcl-array-utils@1.2.0-0.29da8fc sbcl-documentation-utils@1.2.0-0.98630dd sbcl-for@1.2.0-1.a397829 sbcl-lambda-fiddle@1.0.0-1.d16bba5 sbcl-trivial-garbage@0.21-0.3474f64
Channel: guix
Location: gnu/packages/lisp-xyz.scm (gnu packages lisp-xyz)
Home page: https://shinmera.github.io/flare/
Licenses: Zlib
Synopsis: Easy particle systems with fine grained control
Description:

FLARE is a library designed to allow quick and precise particle effect creations. It does not concern itself with displaying and only with the management and movement of particles. As such, it can easily be integrated into any existing or future application.

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