_            _    _        _         _
      /\ \         /\ \ /\ \     /\_\      / /\
      \_\ \       /  \ \\ \ \   / / /     / /  \
      /\__ \     / /\ \ \\ \ \_/ / /     / / /\ \__
     / /_ \ \   / / /\ \ \\ \___/ /     / / /\ \___\
    / / /\ \ \ / / /  \ \_\\ \ \_/      \ \ \ \/___/
   / / /  \/_// / /   / / / \ \ \        \ \ \
  / / /      / / /   / / /   \ \ \   _    \ \ \
 / / /      / / /___/ / /     \ \ \ /_/\__/ / /
/_/ /      / / /____\/ /       \ \_\\ \/___/ /
\_\/       \/_________/         \/_/ \_____\/
sbcl-3d-quaternions 1.0.0-0.b79c15c
Dependencies: sbcl-3d-matrices@1.0.0-2.b4f5a58 sbcl-3d-vectors@3.1.0-2.2579694 sbcl-documentation-utils@1.2.0-0.98630dd
Channel: guix
Location: gnu/packages/lisp-xyz.scm (gnu packages lisp-xyz)
Home page: https://shinmera.github.io/3d-quaternions/
Licenses: Zlib
Synopsis: Quaternion and dual-quaternion functionality in Common Lisp
Description:

This is a library for quaternions. It contains most of the quaternion operations one would usually expect out of such a library and offers them both in non-modifying and modifying versions where applicable. It also tries to be efficient where plausible. Each quaternion is made up of floats, which by default are single-floats, as they do not require value boxing on most modern systems and compilers.

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