_            _    _        _         _
      /\ \         /\ \ /\ \     /\_\      / /\
      \_\ \       /  \ \\ \ \   / / /     / /  \
      /\__ \     / /\ \ \\ \ \_/ / /     / / /\ \__
     / /_ \ \   / / /\ \ \\ \___/ /     / / /\ \___\
    / / /\ \ \ / / /  \ \_\\ \ \_/      \ \ \ \/___/
   / / /  \/_// / /   / / / \ \ \        \ \ \
  / / /      / / /   / / /   \ \ \   _    \ \ \
 / / /      / / /___/ / /     \ \ \ /_/\__/ / /
/_/ /      / / /____\/ /       \ \_\\ \/___/ /
\_\/       \/_________/         \/_/ \_____\/
java-commons-bcel 6.1
Channel: guix
Location: gnu/packages/java.scm (gnu packages java)
Home page: https://commons.apache.org/proper/commons-bcel/
Licenses: ASL 2.0
Synopsis: Byte code engineering library
Description:

The Byte Code Engineering Library (Apache Commons BCEL) is intended to give users a convenient way to analyze, create, and manipulate (binary) Java class files. Classes are represented by objects which contain all the symbolic information of the given class: methods, fields and byte code instructions, in particular.

Such objects can be read from an existing file, be transformed by a program (e.g. a class loader at run-time) and written to a file again. An even more interesting application is the creation of classes from scratch at run-time. The Byte Code Engineering Library (BCEL) may be also useful if you want to learn about the Java Virtual Machine (JVM) and the format of Java .class files.

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